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Ascension and Sony Complete Real-time, 5 Performer Motion Capture Breakthrough Production

Image Courtesy of Sony Computer Entertainment

Burlington, Vermont (USA) November 1, 2001: Sony Computer Entertainment Europe's Team Soho and Ascension Technology have set a new standard for motion capture: Production for the forthcoming Playstation 2 game The Getaway was the first ever to capture the motions of five performers at once, in real time. To animate the game's characters, each performer wore an Ascension Technology MotionStar Wireless® tracker and a pair of 5DT data gloves. This allowed the game to have unprecedented interaction among the characters while streamlining the overall production pipeline.

Image Courtesy of  Sony Computer Entertainment

Team Soho was able to map motion capture data from all five performers--plus the ten 14-sensor gloves--directly onto the character models, which were created in Alias|Wavefront Maya. Dave Bawell of Phantom 3D (Hollywood, CA) helped install the MotionStar Wireless system near London where a large wooden mocap stage was built to accommodate the performers.

The team originally considered using an optical system but rejected it because of occlusion problems and the fact that real-time data for five performers is impossible with current optical technology. The simultaneous tracking of five performers, incorporating over 50 specially built wood props such as cars, trucks and weapons, could only be accomplished using Ascension's DC magnetic system.

Each motion capture performer wore an Ascension CyberSuit outfitted with 11 sensors. Each performer had a separate backpack and receiving base station. Ascension also supplied the new 5DT, Inc. 14-sensor data gloves to capture the performers' hand movements. The gloves connected directly into each performer's backpack, with the glove data "piggybacked" on the body motion data through the MotionStar Wireless RF link at 2.4 Ghz.

Image Courtesy of  Sony Computer Entertainment

Real actors were used for the production because Team Soho wanted to capture their speech along with their movements. As Gavin Moore, director of motion capture for Team Soho pointed out, "Having speech matched to body motion is a holy grail of mocap. Gloves are another holy grail...All credit really has to go to Ascension for making this work. Without their help and their vision, we just couldn't have made this possible. Ascension rewrote software and made hardware changes to allow us to put together this most ambitious of projects."

The Getaway, Sony Computer Entertainment Europe's flagship title, positions the player as Mark Hammond, a retired bank robber who is forced back into the world he left to save his son from an evil mobster. A series of frantic car chases ensue, hurtling the player through a recreation of 70 square kilometers of actual London street scenes. For the cutscenes, Team Soho applied the motion capture data directly onto the characters inside the actual game scenes.

In development for three years, The Getaway production required 30 days of motion capture and is the only game ever to use five motion capture performers at once. The Getaway is expected to be released early next year.

Ascension Technology Corporation (Burlington, VT) manufactures magnetic, optical and inertial motion trackers for a broad range of computer graphics applications. Ascension's MotionStar and MotionStar Wireless have been used in landmark animated productions such as Star Wars prequels, Roughnecks: Starship Troopers, Jay Jay the Jet Plane, Larry King at the Super Bowl and the IMAX CyberWorld 3D press junket.

For more information about Ascension's motion trackers, contact Ascension at 802-893-6657.

-- end --

For Immediate Release

Contact: Jack Scully (802) 893-6657 or e-mail: jscully@ascension-tech.com

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For inquiries, call (802) 893-6657 or e-mail ascension@ascension-tech.com.