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ASCENSION’S
FLOCK OF BIRDS – AT THE FRONTIER
WITH NEW VIRTUAL REALITY APPLICATIONS
BURLINGTON,
VERMONT; January 19, 2007:
Ascension Technology
Corporation’s Flock
of Birds® is playing a
key role in a promising new
frontier for the computer
game industry – creating virtual
reality simulations as vehicles
for psychological therapy.
Imprint Interactive,
a lead developer of “virtual
reality exposure applications”
for therapeutic purposes,
is using the Flock of Birds
head tracker to create therapy
simulations to treat Post
Traumatic Stress Disorder
(PTSD).
Conventional
PTSD therapies involve specially
trained cognitive behavioral
therapists to help patients
face past traumatic memories.
The theory is that by returning
to and reliving a traumatic
event, a patient’s stress
surrounding the event is reduced.
There are numerous challenges
however; a patient may be
unable or unwilling to remember
the event, and a therapist
needs to work carefully so
as not to cause greater harm.
Virtual Reality Therapy is
a concept that is gaining
significant interest because
it allows therapists to control
and gradually intensify the
simulation of the trauma and
be “present” with the patient
as events unfold.
Image
from Imprint Interactive’s
virtual reality therapy application,
Middle East World. Imprint
Interactive uses Ascension’s
Flock of Birds® motion
tracking technology becauseof
its six degrees-of-freedom
and superior head tracking
capabilities.
Ari
Hollander, Imprint Interactive’s
Technical Director states:
“High-quality head tracking
is necessary to create a strong
‘sense of presence’ in a virtual
environment. Research has
shown that a strong sense
of presence greatly enhances
the effectiveness of VR Therapy
for PTSD. Ascension’s Flock
of Birds provides six degrees
of stable, low latency tracking
that creates excellent immersion
in our virtual worlds.” In
one of Imprint Interactive’s
PTSD therapy applications,
the patient is behind the
wheel of a Humvee that is
patrolling Baghdad streets
rampant with improvised explosive
devices and insurgent activities.
Hollander notes: “The six
degrees-of-freedom provided
by the Flock of Birds enables
smooth parallax on the darkened
interior of the Humvee that
makes the patient feel like
he or she is in the scene,
but this time with a therapist
to help process events as
they unfold.”
Jack Scully,
Ascension’s Vice President
for New Business Development,
states: “Virtual reality applications
have evolved from simple point
and shoot games to serious
applications that make a difference
in people’s lives. Our DC
magnetic trackers are perfectly
suited for virtual simulations
such as this innovative approach
from Imprint Interactive.”
Imprint Interactive
is building the PTSD simulations
in support of the research
of Dr. Hunter Hoffman of the
University of Washington and
Dr. Sarah Miyahira and Dr.
Ray Folen of the Pacific Telehealth
and Technology Hui at Tripler
Army Medical Center in Honolulu.
This research is funded by
the Veterans Administration
and the Office of Naval Research.
Imprint Interactive currently
has installed systems for
PTSD Therapy, Pain Control,
and soon will also be completing
a Dental Anesthesia Training
simulation that employs Ascension’s
Flock of Birds.
Ascension
Technology Corporation,
based in Burlington, Vermont,
USA, is a world leader in
3D tracking solutions for
medical, military, simulation
and virtual reality applications.
More information about Ascension
is available at www.ascension-tech.com.
Imprint Interactive,
headquartered in Seattle,
Washington, is a consulting
and development company specializing
in applications for education,
health and entertainment.
The company designs and develops
virtual reality simulations
and serious games for training,
therapy and medical research.
More information about Imprint
Interactive is available at
www.imprintit.com.
Contacts:
Ascension Technology
Joanna Harrington, 802-893-6657,
ext. 44
Sales Manager, Core Markets
jharrington@ascension-tech.com
Imprint
Interactive
Howard Rose, (206) 361-6400
Marketing Director
VRTherapy@imprintit.com
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